Runes of Magic
Runes of Magic | Runes of Magic Unreal Engine 5 Project

Runes of Magic Unreal Engine 5 Project

Runes of Magic Unreal Engine 5 Project

Runes of Magic is a project that is being developed with two game engines at the same time in Turkey. While developing the game with Rena Engine, we transfer all the models back to Maya or ZBrush at the same time and then transfer them back to Unreal Engine 5. This process will take some time because it is a long process.

Objectives:

  1. We’ll stay true to the story of the game.
  2. We’ll remaster all the skins
  3. New scenarios will be added.
  4. Turkish Voiceover and Text will be added to the game.
  5. Animations will be done again.
  6. Maps will be more realistic.
  7. When the project is completed, it will be released on different platforms (PS5, Mobile App, Mac OS)

We would like to share some videos and pictures with you:

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